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| C4D Spikey Ball Tut by PrivateJesus (me) If you like it, plz Thank me! Alright this will show you how to make a spikey ball like this: ![]() Step 1: Start Off with a new thing and make a platonic shape. set the type to "bucky" ![]() Step 2: Press the "C" button to make your ball editable Press the box that I circled (squared really) ![]() Step 3: Go to Structure --> Matrix Extrude Mess around with the settings (it may take a couple tries to get the settings you want) ![]() Step 4: Alright, your ball is a little blocky, create two HyperNURBS under: Options ---> NURBS ---> HyperNURBS ![]() Step 5: Move HyperNURBS 1 under HyperNURBS, then move platonic under HyperNURBS 1, like so: ![]() Step 6: Go to Render ---> Render View to see what you did! ![]() |